Resume

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Full competency and experience overview

Work
- February - May 2022, Game Designer / Writer / Programmer / Sound Designer for In Need Of Food (Supervised by Creative Assembly)
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September - December 2022, Game Designer / Programmer for Kenzo's Runway Cards (Supervised by Modern Mirror)
- December 2022 - February 2023, Game Designer / Writer for Hivemind (Supervised by Keiken, Shown at Arebyte)
-July 2021, Waiter for Saffron Kitchen / London
-September 2023 - January 2024, Store Assistant, Sainsbury's / London


Volunteering
- July 2022, East London Art and Music / London For Child's Play (Charity)
-October 2023, Friends of Al-Aqsa, (Charity)

Education
- September 2016 - July 2021, 10 GCSE grades 6's and 7s, Kelmscott Secondary School / London
  Grade 7 in English Literature and Language, Computer Science and Ancient History
  Grade 6 in Religious Studies, Science, Maths and Spanish
- September 2021 - June 2023, UAL Level 3 Extended Diploma in Creative Practice, Art, Design and Communication, East London Arts and Music
- September 2021 - June 2023, A Level English (Literature and Creative Writing),  East London Arts and Music
-September 2023 - Present, MSci Video Game Design (Integrated Masters), Escape Studios

Language
- English (Native)

Hard Skills
- A broad understanding in all areas of Game Design
- "Industry Level Writing skills" (Quoted by Creative Assembly)
- "Unique skill in Gameplay and Systems Design" (Quoted by Keiken)
- Excellent Design Documentation skills
- Excellent Prototyping skills

Soft Skills
- Excellent Communication and Team Collaboration skills
- Excellent Management skills (Have been Project Manager in 3 teams made up of 3 to 8 people)
- Excellent Pitching skills, preparation and execution (Feedback given by Creative Assembly and Modern Mirror)
- Understanding Team management through Scrum and Trello meetings in a group dynamic

Software and Technology Competencies
- Unity
- Unreal Engine 5
- C#
- Inky