In Need Of Food

Games Designer / Writer / Programmer
Project Overview
Design and create a game beyond entertainment in which at its core conveyed a social message not commonly talked about in society. Worked with Creative Assembly and part of a 3 person team to create In Need Of Food.
My Contributions
- I worked as Lead Game Designer in charge of   coming up with gameplay mechanics, characters, art   style and the story.
- I also worked as the Writer in which I created 6   major characters that affected the story
- I also worked as the Lead Programmer using Unity   and C# to create the mechanics and implement the   art in the game
- I wrote all dialogue in the game which in total added   up to over 600 lines of dialogue in which half of the   lines are optional only seen in multiple playthroughs
Game Designer / Writer / Programmer
Feb 2022 - May 2022
The year is 2056, London and the rest of the world are suffering from a food crisis as a result of our negligence of wasting food and not preserving what we have.
You are in charge of a Food Bank because you had seen a newspaper saying that they were hiring, You feel that you can make a difference and help people.

This is a short Visual Novel Experience where when you give  out food is heavily relied on the players moral compass.

There are no right or wrong answers to the crisis, just what ever the player feels is correct to the way they view the problems of the people in the world.

Note:
This game was supervised by Creative Assembly, their feedback, for me, on the game was how well written the characters and the stories are and how the world feels real and a possibility of our future.